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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Rer Eirikr
SniggWaffe YOUR VOTES DON'T COUNT
89
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Posted - 2012.06.20 13:49:00 -
[1] - Quote
Delen Ormand wrote:Adelphie wrote: So my question to the masses is this: What features could be introduced to reverse the trend, and increase the number of people wanting to come to null?
Honest answer - I percieve null to be full of assholes. The sheer level of assholery on Eve, mainly from the direction of null, puts me off. I don't get the impression that it's a community I want to really be a part of. I know that not everyone who calls null home is an *******, and I don't doubt that there are even null corps with mostly decent people, but the general impression I get from what I see on the forums and from the alts in my (starter) corp is too negative for me to bother with.
Its a shame people feel this way about Null, because its just not the reality. We're no different from pretty much any other section of the game. We just love being able to do what we want, when we want, how we want. |
Rer Eirikr
SniggWaffe YOUR VOTES DON'T COUNT
89
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Posted - 2012.06.20 14:14:00 -
[2] - Quote
masternerdguy wrote:Lord Zim wrote:Greyscale Dash wrote:And once again, you reduce the entire argument to isk/hr.
Your dream MMO is making huge sums of cash for no effort and no risk. Nice strawman, since that's not what I'm saying. I disagree. You have yet to prove to the forum that you aren't only motivated by isk/hr.
..
We have this thing called PvP, maybe you've heard of it. |
Rer Eirikr
SniggWaffe YOUR VOTES DON'T COUNT
89
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Posted - 2012.06.20 14:20:00 -
[3] - Quote
Oisin Sandovar wrote:So, what you are saying, is that there is no way to make ISK in null sec?
Its stupid easy to do in HighSec with comparatively little effort so why wouldn't you, is what he's saying. |
Rer Eirikr
SniggWaffe YOUR VOTES DON'T COUNT
90
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Posted - 2012.06.20 14:29:00 -
[4] - Quote
masternerdguy wrote:I was ratting in nullsec and doing a sanctum just this morning.
No one is making the argument that such things don't happen, when I'm really bored I belt rat in a Cynabal (sidenote: please come at me, I could use a fun 1v1 ). However, it doesn't happen on the scale that it should be happening. 0.0 pilots shouldn't have alts dedicated to running L4s/Mining/Incursions in HighSec. If they want to that's their prerogative, but as of right now there's little incentive to be an industrialist or ratter in 0.0 in comparison to the easy cash you can get, almost risk free, in HighSec. |
Rer Eirikr
SniggWaffe YOUR VOTES DON'T COUNT
90
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Posted - 2012.06.20 14:31:00 -
[5] - Quote
Nicolo da'Vicenza wrote:EVE is a cutthroat game where no advantage can be left ignored. This is why obvious advantages like NPC corps and highsec manufacturing supremacy need to eliminated because they degrade the experience for everyone hth
Or we could just propose JF nerfs again and all become hermits with our own little markets. |
Rer Eirikr
SniggWaffe YOUR VOTES DON'T COUNT
90
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Posted - 2012.06.20 14:35:00 -
[6] - Quote
Richard Desturned wrote:before JFs people used carriers to cart stuff from empire
hint: nerfing JFs won't fix anything
Dude, sarcasm.
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Rer Eirikr
SniggWaffe YOUR VOTES DON'T COUNT
91
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Posted - 2012.06.20 14:36:00 -
[7] - Quote
Oisin Sandovar wrote:Lord Zim wrote:masternerdguy wrote:Please CCP, kill jump logistics and fix your game overnight. Please, CCP, kill jump logistics and stop people from having massive 1000+ fights because Please CCP, just make Alliance owned areas in null sec be just like high sec; but remove high sec. thanks! TBH - that's my take on this.
... Where are you getting that? |
Rer Eirikr
SniggWaffe YOUR VOTES DON'T COUNT
91
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Posted - 2012.06.20 14:42:00 -
[8] - Quote
Let's try this again.
Most NullSec pilots don't want to nerf High Sec into oblivion. What we want are Industrialists/Miners/Ratters/etc. to be incentivized, (either through carrot, stick, or a combination of both) to come live and stay in Null Sec.
I bolded the important part there. Null Sec Empires should be NULL-SEC based Empires, with large amounts of industry, ISK generation, group activities, etc. taking place. The idea behind this is that it promotes the long talked about "farms and fields" idea, giving small and large groups a like new targets to seek out and attempt to destroy. Thus we get more pew pew!
Industrialists get more options/profit-margins in Null Sec. Win Miners get high end ores that will likely be bought straight by their Alliance or Industrialists in the area. Win PvP Happens |
Rer Eirikr
SniggWaffe YOUR VOTES DON'T COUNT
91
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Posted - 2012.06.20 14:51:00 -
[9] - Quote
Oisin Sandovar wrote:Sounds good to me. It seems like there are some issues that are preventing this. What are those issues?
Alright, now bear with me for a second, because again I'm not calling for massive nerfs to High Sec here.
High Sec Industry is just incredibly more convenient and large-scale than Null Sec, so there's almost no point to being an Industrialist in Null unless if you're buying crap in Jita, JFing it down, and reselling at higher margins.
That's not what we're looking for here because it doesn't follow that "Farms and Fields" idea I mentioned earlier. Buffing Null Sec Industry with ideas like Ring Mining (mentioned at FanFest), more efficient (or readily available) manufacturing slots and industrial bonuses, and the ability to actually protect miners (I think the proposed eHP changes might just play a factor into this) would go a long way to promoting this idea of a sovereign Null Sec Empire.
Then, we need to change the scary voo-doo image surrounding Null and show how it really can be beneficial for High Sec players and Industrialists alike to give it a shot. However, if the incentives aren't there, they just won't come, because High Sec is just so damn convenient in comparison. |
Rer Eirikr
SniggWaffe YOUR VOTES DON'T COUNT
91
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Posted - 2012.06.20 14:54:00 -
[10] - Quote
Marconus Orion wrote:Can't find targets? Reset some blues. No one wants to move to null to be your punching bag? Reset some blues. Tired of traveling seven regions to find targets? Reset some blues.
Reset some blues.
Its fun in the short term but it really doesn't solve the main issue at hand. Its a vacation at best and a distraction from the real problems at worst.
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Rer Eirikr
SniggWaffe YOUR VOTES DON'T COUNT
91
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Posted - 2012.06.20 14:57:00 -
[11] - Quote
Niena Nuamzzar wrote:Lord Zim wrote: ....but to actually create an empire in nullsec, you kind of has to be infested with bears.
Sure but then stop trying to nerf hs so badly. Keep your null bears in nullsec, along with their greedy alts and leave our hs/us carebears alone.
THEY WON'T COME BECAUSE NULL SEC INDUSTRY IS A JOKE, CAN WE MAKE THIS ANY MORE CLEAR. |
Rer Eirikr
SniggWaffe YOUR VOTES DON'T COUNT
91
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Posted - 2012.06.20 15:00:00 -
[12] - Quote
Oisin Sandovar wrote:Weaselior wrote:Oisin Sandovar wrote: Sounds good to me. It seems like there are some issues that are preventing this. What are those issues?
they've been mentioned ad nauseum but here goes: lack of factory slots lack of refinery/factories lack of a source of lowends lack of viable compression lack of increased profitability for building in nullsec to counteract the disadvantages of it lack of any ability to do serious t2 manufacturing since moongoo is regional and you must go to jita to get everything you need ergo just do it next to jita etc etc etc Excellent! These are ideas I can support! I also figured they've been mentioned before, I'm just not really sure why we continue to have these threads.
Because we all secretly just wanna fly our Hulks in Null Sec bro |
Rer Eirikr
SniggWaffe
91
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Posted - 2012.06.20 15:06:00 -
[13] - Quote
^ This, please try to understand where we're coming from now when we say Null Sec Industry is laughably bad.
Mirime Nolwe wrote:Dont take conclusions when EVE is a game of multiple accounts :) Anyhow, please elaborate instead of making empty arguments. Fact, 0.0 has never been so stationary like last year. It's dead.
Stagnant =/= Dead. Null Sec Empires have very little reason to invade one another's areas of space. Take OTEC for example, even if it is just a semi-tongue in cheek phrase, the reality is that most Tech-based empires just leave one another alone, because they're already making ISK hand over fist. (NOTE: This is separate from my earlier posts about farms and fields, Moons are not a good way of promoting small scale PvP and Null Sec Industry because they are hard to fight over without massive numbers and do not benefit Industrialists in any way) |
Rer Eirikr
SniggWaffe
91
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Posted - 2012.06.20 15:12:00 -
[14] - Quote
Niena Nuamzzar wrote:I know but that is your nullsec problem, we carebears just DON'T CARE. Move your nullbears through hs all you want but stop trying to change things in other PEOPLE'S BACKYARD.
/facepalm, and here I thought we were making progress with the whole "even if we bring Null-Bears to Null Sec right now there's no point" |
Rer Eirikr
SniggWaffe
91
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Posted - 2012.06.20 15:14:00 -
[15] - Quote
Oisin Sandovar wrote:Ohanka wrote: This. 1000 times this.
Nullsec Corps and Alliances have severe difficulty getting any meaningful Industry going. Allow Nullsec Alliances to build more than one station in a system, and all those systems to provide the facilities they do now, just better.
Wow! I didn't realize that you could only build one station in a system! I can understand the facilities may not be as up to par as high sec, at least initially, but I would think it should be possible to build/upgrade them to have them on par, if not better than high sec. This seems like a big problem. Any reason for this type of limitation?
I can't tell if you're trolling or not, but if you aren't by god Jim, and I think he's got it! Welcome to the points we're trying to make! |
Rer Eirikr
SniggWaffe
93
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Posted - 2012.06.20 15:27:00 -
[16] - Quote
Niena Nuamzzar wrote:First things first - leave hs alone, you don't LIVE there, leave it. Second, so it seems that real problem is not us carebears making easy isk but all those restrictions to your null industry!? Well, nice to know THE REASON why you're so envious and angry
Thank you for completely missing the point to the past 3 pages of this discussion. Really, thanks. |
Rer Eirikr
SniggWaffe
94
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Posted - 2012.06.20 15:43:00 -
[17] - Quote
Oisin Sandovar wrote:Ohanka wrote:Oisin Sandovar wrote: Is this related to the work to be done on POSs?
its easier manufacturing in a POS Than an Outpost. Ok. Clearly, I confused POS and Outpost. Off to read more about it. Thanks!
There's hope for the new generation after all. :shobon: |
Rer Eirikr
SniggWaffe
94
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Posted - 2012.06.20 15:46:00 -
[18] - Quote
dontbanmebro wrote:Of course that doesn't stop the legions of uninformed having an opinion on things they know nothing about.
I must say trying to inform people has been rather successful today. I got a whole one person to learn! :Mission Accomplished: |
Rer Eirikr
SniggWaffe
95
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Posted - 2012.06.20 16:15:00 -
[19] - Quote
Ditra Vorthran wrote:Given all of the above, is it any wonder why many industrials choose to stay out of null sec? And I haven't even mentioned the Alliance politics that we had to deal with.
People being dickmongers is fine, that causes fighting and war
Having to death with 10s upon hundreds of POSes just to try to compete with High Sec Industry however, is what makes Logistics Directors commit suicide (in game).
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Rer Eirikr
SniggWaffe
96
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Posted - 2012.06.20 16:23:00 -
[20] - Quote
Nerfing JFs or Jump Bridges does nothing to solve the massive issue of Null Sec Industry, nor does it "fix power projection", it just gives gate campers more targets while making large Null Sec Empires even more of a huge pain in the ass to maintain, not to mention lowering the availability of ships for PvP.
These days when Alliances are serious about a war, they deploy. Whether that means setting up a a gajillion staging POSes or renting out your bro's couch (station) for awhile, they'll find a way to get where the action is. |
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Rer Eirikr
SniggWaffe
96
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Posted - 2012.06.20 16:32:00 -
[21] - Quote
Riedle wrote:Quote:These days when Alliances are serious about a war, they deploy. Whether that means setting up a a gajillion staging POSes or renting out your bro's couch (station) for awhile, they'll find a way to get where the action is. But without jump bridges the sales job that 'This is an essential OP to the Alliance will become that much harder to make once you have fleet members jump 40 jumps each way to attack a POS of a smaller alliance you have never heard of.
True, but most Alliances really don't sound the Horn of War for some small corporation's POS, unless if they did something stupid like assault a Moon that they clearly can't hold onto.
I'm not against small groups having a home in Null, I love me some small-scale PvP, but I'm still not convinced that nerfing Jump Bridges as a means of creating apathy within large coalitions is the right answer. |
Rer Eirikr
SniggWaffe
96
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Posted - 2012.06.20 17:06:00 -
[22] - Quote
What do Jump Bridges have to do with the fact that the CFC has a lot of allies in relatively close proximity to it? |
Rer Eirikr
SniggWaffe
96
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Posted - 2012.06.20 17:12:00 -
[23] - Quote
I think we can just chill in here for a bit, we seemed to have moved on from Null Sec Industry and we already have some discussion points. |
Rer Eirikr
SniggWaffe
96
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Posted - 2012.06.20 17:15:00 -
[24] - Quote
Herr Hammer Draken wrote:If null is loosing more players than they can keep then it is player driven content that is the problem.
I'd suggest going to page 10 and reading about our conversation on Null Sec Industry. Farms & Fields and whatnot. |
Rer Eirikr
SniggWaffe
96
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Posted - 2012.06.20 17:35:00 -
[25] - Quote
Where I come from that's an infractionable offense sir, let's not start that.
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Rer Eirikr
SniggWaffe
96
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Posted - 2012.06.20 17:35:00 -
[26] - Quote
Herr Hammer Draken wrote:Rer Eirikr wrote:Herr Hammer Draken wrote:If null is loosing more players than they can keep then it is player driven content that is the problem. I'd suggest going to page 10 and reading about our conversation on Null Sec Industry. Farms & Fields and whatnot. Null sec industry is not meant to be self sufficient. Working as intended. But then neither is high sec, as can not build capital ships, working as intended.
So again, you should really go read page 10-12, then come back and tell me its "working as intended". |
Rer Eirikr
SniggWaffe
96
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Posted - 2012.06.20 17:42:00 -
[27] - Quote
Riedle wrote:But I know this to be incorrect as I have witnessed it many, many times.
The only people who think JB's are good for null are the nullbears who depend on them.
Waffles just recently deployed across EVE for a quick assignment, leaving our NPC station in Delve momentarily.
Everyone who had a carrier or JF stocked up on the necessary ships, and within an (half an) hour we were 40 jumps away from our original destination. We did not use or need Jump Bridges. This happens with hundreds of null entities, simply on a larger scale for those who have 'THE BLOB' |
Rer Eirikr
SniggWaffe
96
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Posted - 2012.06.20 17:44:00 -
[28] - Quote
Riedle wrote:In a null world where there are less gigantic napfests because there are nerfed or no jump bridges, there will be that much more risk in using these tools to project your power.
How would nerfing JBs change the Null political landscape to change NAPs, please, enlighten us.
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Rer Eirikr
SniggWaffe
96
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Posted - 2012.06.20 17:54:00 -
[29] - Quote
Riedle wrote:It would make it harder to move around your BLOBS thus the only people who would be ok with fighting on the other side of New Eden at the drop of a hat would be capital ship owners.
*Puts **** in cap, puts bro's **** in cap*
*Jumps cap*
*Bro jump clones*
HEY WE'RE HERE!
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Rer Eirikr
SniggWaffe
96
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Posted - 2012.06.20 18:06:00 -
[30] - Quote
We're getting irritated because you haven't provided a single example that hasn't already been refuted as to why JB's should be nerfed or removed. |
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Rer Eirikr
SniggWaffe
96
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Posted - 2012.06.20 18:13:00 -
[31] - Quote
Ziranda Hakuli wrote:Time to recruit more nullbears and meat shield corps
Irony post exploooooosioooooooooooooooooooon |
Rer Eirikr
SniggWaffe
96
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Posted - 2012.06.20 18:25:00 -
[32] - Quote
Kieron VonDeux wrote:Reducing the range of influence of the larger organizations will allow smallers ones to take hold in far more areas. Kind of like why you trim the canopy of a large tree in order for smallers ones to grow closer to its base.
No, no it really wouldn't I'm not trying to be cynical here but every single time its been tried, they've either become pets to the big boys or squashed. JBs existence would have no bearing on this. |
Rer Eirikr
SniggWaffe
97
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Posted - 2012.06.20 18:31:00 -
[33] - Quote
Richard Desturned wrote:Riedle wrote:It would also have other secondary effects of discouraging NAPFESTS What's your evidence for this claim?
His idea was that if you guys "can't jump out 40 jumps to bash some POS" that you would inevitably either start to fight one another or a closer neighbor.
To which most of us have responded with the words "Capitals", or "Deployments", or "Forward Staging POSes". |
Rer Eirikr
SniggWaffe
97
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Posted - 2012.06.20 18:39:00 -
[34] - Quote
Riedle wrote:And to which I responded that no JB's would still make it more difficult and that I never offered it as the final answer, but it is part of it.
Been GOON RAGE ever since. lol
I do understand where you're coming from, I just think we need to be more comprehensive rather than just factoring "one piece of the puzzle".
Does that make sense?
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Rer Eirikr
SniggWaffe
97
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Posted - 2012.06.20 18:44:00 -
[35] - Quote
Kieron VonDeux wrote:In Eve, you can use a JB to get your combat ships from dispersed rear areas to a forward assembly area far safer than gate travel alone; which will directly affect how far and effective your org can project power around it as previously shown in this thread.
Along with a myriad of other ways. Seriously, we need to stop treating JBs like they're some isolated form of transportation here people. |
Rer Eirikr
SniggWaffe
97
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Posted - 2012.06.20 18:58:00 -
[36] - Quote
Malphilos wrote:Weaselior wrote:All of our stations are spread out, so we have to travel a lot more to do the same thing.It doesn't actually affect "the blob", power projection, or logistics, all of which are done through other means. What it does affect is when you want to get from point A to point B for a boring, routine thing and want it to take 3 minutes instead of 10. There are some interesting definitions being used here.
Let's get real here, JFs hardly use JBs, and those that do often more than not deserve to die.
Logistics being synonymous with Jump Freighters. |
Rer Eirikr
SniggWaffe
98
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Posted - 2012.06.20 21:31:00 -
[37] - Quote
I leave work and then this happens.
Man and I had hopes for the discussions in this thread.
Damn Jump Bridges, ruining our discussion. We should nerf those. |
Rer Eirikr
SniggWaffe
98
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Posted - 2012.06.20 21:37:00 -
[38] - Quote
Alright let's pick the next topic, is it afk cloakers or delayed local or both?
And yes, we've actually had some decent discussions/talking-points... gonna see how long I can keep that going. |
Rer Eirikr
SniggWaffe
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Posted - 2012.06.20 22:08:00 -
[39] - Quote
If we could just cut the dry sarcasm and bullshit responses I think we may be able to have another informative page or so about ISK generation in Null Sec vs. High Sec and the pros/cons of both.
Pretty, pretty please? Or do I have to go back to Kugu for good posts? |
Rer Eirikr
SniggWaffe
99
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Posted - 2012.06.20 22:21:00 -
[40] - Quote
Malphilos wrote:To wit, if the isk generation in null is so horrible, why are people there? If it's not, why do people ever leave?
I suggest there's an elephant in the room.
High Sec Alts. Seriously, there are a lot more of us in HighSec these days than people seem to realize. Which is a damn shame because it detracts from Null Sec play. |
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Rer Eirikr
SniggWaffe
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Posted - 2012.06.20 22:24:00 -
[41] - Quote
Yea, we touched on this around pages 7-12, and overall I felt we left with a lot of people having a new understanding for just how bad Null/Low Industry really is. |
Rer Eirikr
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Posted - 2012.06.20 22:28:00 -
[42] - Quote
Alavaria Fera wrote:Richard Desturned wrote:Mrr Woodcock wrote:I think you may have something there. But I also think they will need to make the rewards greater. CFC incursion runners were netting a pretty silly amount of ISK from vanguard farming, just under what hisec shiny fleets were pulling incursions did need a reduction in their rewards but trying to fix incursions, which are effectively the same regardless of security level (save for the lack of gate rats in hisec) means that they have to balance them around goddamn shinyfleets which really do not happen outside of hisec I'm guessing the reason people didn't use neutral (altcorp) alts and farm incursions in safe highsec is because they needed to be shiny to get in?
If you weren't in a Basi, Faction Battleship, or Legion-Fleet you were very often waiting a significant amount of time for a fleet invite, even then, you'd have to hope your fleet was good enough to compete.
Even with that factored though the ISK you could generate was just stupid. |
Rer Eirikr
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Posted - 2012.06.20 22:35:00 -
[43] - Quote
arcca jeth wrote:is the risk worth the reward in terms of comparison to L4 high sec's? I know there is already some of this in place but when it comes to the rewards, no experience to know better.
It varies. I enjoyed doing Angel missions in Curse, but there would be times where I couldn't do anything do to either being heavily camped or outnumbered. When I could farm the Level 4 missions however, trading in LPs for Cynabal BPCs was pretty awesome. |
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Posted - 2012.06.20 22:40:00 -
[44] - Quote
Its mostly faction ship BPCs that make the real cash. |
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Posted - 2012.06.20 22:45:00 -
[45] - Quote
Lord Zim wrote:Josef Djugashvilis wrote:It is a mistake to see level 4 missions as an end in themselves rather than a means to an end.
I run level 4 missions to pay for pvp, which I fail at on a regular basis. As do a lot of people who "live" in nullsec.
And now we've come to full circle of why L4s are a problem and/or why NullSec Industry really needs a boost. |
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Posted - 2012.06.20 22:57:00 -
[46] - Quote
Josef Djugashvilis wrote:Level 4 missions are only a problem if one chooses to define them as such, and then put forward spurious arguments to support the thesis.
Then if I may be so bold, what would you consider to be the problem towards ISK generation in Null vs. HighSec, and the massive Industrial barrier? If you have a differing opinion by all means go for it dude, that's what a discussion is.
Lord Zim wrote:But if we buff null or lowsec, we get eve's economist slitting his wrist over the rampant inflation, and if we nerf L4s we get people like Malphilos saying that the idea something needs to be nerfed is a symptom of a base and mean intellect.
Couldn't we make the argument though that if Null had more Industrials then there might also be more explosions? EVE's inflation has been so crazy for so long I don't think its fair to wave that around as the "excuse for why we can't buff Null Sec Industry"
(And yes I know there was a twinge of sarcasm/cynicism in your post :) |
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Posted - 2012.06.20 23:00:00 -
[47] - Quote
dontbanmebro wrote:Honestly, if people want real constructive debate, go to kugutsumen and open a thread in the "serious discussion" subforum. It may be slower, but you'll get very, very informed and constructive posts from people of all secs.
This may sound insane but I'm trying to bring the same subculture of Serious Discussion to GD.
I know, I'm a masochist.
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Posted - 2012.06.20 23:08:00 -
[48] - Quote
Talon SilverHawk wrote:Repeat after me.
You cant force players into areas they don't want to go, nerfing hi sec isn't the answer (not if they want to keep players). Making low and null more enticing is, then everybody wins.
Tal
Hi, yes, we've been talking about this for the past many many pages o/ Recommend reading 7-12ish. |
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Posted - 2012.06.20 23:14:00 -
[49] - Quote
Riedle wrote:[Moving large fleets and logistics over the vast expanse of space should take coordination and be a pain in the ass. Removing/nerfing jump bridges is one way of accomplishing part of this.
I'm gonna stop you right here.
NO.
Making **** a pain in the ass or annoying does nothing to incentivize PvP or reduce NAP fests.
It makes people hate doing Logistical work and as a result either nothing gets done or people don't log on. |
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Posted - 2012.06.20 23:22:00 -
[50] - Quote
Adelphie wrote:Easy access to null is a reoccurring theme.
Would more wormholes directly from empire to null be a good solution?
If people are too scared to take the plunge to Null I don't foresee them being any braver in taking WHs. I don't think its so much a logistical issue as it is a perception issue. |
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Posted - 2012.06.20 23:40:00 -
[51] - Quote
Talon SilverHawk wrote:Rer Eirikr wrote:Adelphie wrote:Easy access to null is a reoccurring theme.
Would more wormholes directly from empire to null be a good solution? If people are too scared to take the plunge to Null I don't foresee them being any braver in taking WHs. I don't think its so much a logistical issue as it is a perception issue. Thats a dumb argument. Tal
Stop signing your posts, I can see your name -_-, and what is a dumb argument. That people who are afraid of Null would also likely be afraid of WHs? How so? |
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Posted - 2012.06.20 23:46:00 -
[52] - Quote
Talon SilverHawk wrote:Rer Eirikr wrote:Talon SilverHawk wrote:Rer Eirikr wrote:Adelphie wrote:Easy access to null is a reoccurring theme.
Would more wormholes directly from empire to null be a good solution? If people are too scared to take the plunge to Null I don't foresee them being any braver in taking WHs. I don't think its so much a logistical issue as it is a perception issue. Thats a dumb argument. Tal Stop signing your posts, I can see your name -_-, and what is a dumb argument. That people who are afraid of Null would also likely be afraid of WHs? How so? I sign my posts now to harvest your whines about it really Its dumb assuming everyone who isn't heading into 0.0 is doing so because their afraid. Tal
That's not what I was assuming at all... sigh, that post was in reference to those who are afraid to enter 0.0, I'm not saying the barrier of entry into 0.0 is purely fear, that's comical.
And really, if you sign posts for whine complaints then that's just kind of sad.
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Rer Eirikr
SniggWaffe
108
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Posted - 2012.06.20 23:47:00 -
[53] - Quote
Possible doublepost but vOv, as to the stealing Moongoo idea, its very similiar in scope to what we currently have with POCOs, the only issue being that they still have way too much eHP for small gang fleets to effectively get in, pew pew, and get out. Its a very tough balancing act. |
Rer Eirikr
SniggWaffe
108
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Posted - 2012.06.20 23:49:00 -
[54] - Quote
Alavaria Fera wrote:Rer Eirikr wrote:Possible doublepost but vOv, as to the stealing Moongoo idea, its very similiar in scope to what we currently have with POCOs, the only issue being that they still have way too much eHP for small gang fleets to effectively get in, pew pew, and get out. Its a very tough balancing act. They have timers.
This as well, sorry forgot about that. |
Rer Eirikr
SniggWaffe
108
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Posted - 2012.06.20 23:55:00 -
[55] - Quote
Bootleg Jack wrote:So in addition to being bad at PvP you are also socially challenged and unable to join large fleets.
Changing EvE to suit your limits is not a good idea, you might be better off in WoW or a single player game as you seem to have a solo focus.
I'm gonna break my own rule here of no condescending comments but.. do you know how to read? |
Rer Eirikr
SniggWaffe
109
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Posted - 2012.06.20 23:56:00 -
[56] - Quote
Talon SilverHawk wrote:Serious non trolling question for you,
Your ship carries limited ammo and has limited capacity, once deep in null if your not part of the local alliance or a pet, most players don't want to keep doing that trek into and out of 0.0 every night (or when ever you play). That's probably more of a bar than anything else.
Being chased around 0.0 by players and those sorts of risks aren't really an issue (actualy makes it fun), Running bottle neck gate camps (regularly) isn't.
What's a way around that ?
That depends, are we talking NPC 0.0 here or Sov? |
Rer Eirikr
SniggWaffe
109
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Posted - 2012.06.20 23:58:00 -
[57] - Quote
Adelphie wrote:Bootleg Jack wrote:So in addition to being bad at PvP you are also socially challenged and unable to join large fleets.
Changing EvE to suit your limits is not a good idea, you might be better off in WoW or a single player game as you seem to have a solo focus.
I think you're missing the point of the post (perhaps deliberately, but I'll bite anyway). People need a reason to fight, and attacking the weak-links (e.g. lone ratters or miners) provokes defense fleets to get real fights. This has been the cornerstone of pvp for a long time, and to say otherwise is bordering on ignorant.
^ A more polite response. |
Rer Eirikr
SniggWaffe
109
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Posted - 2012.06.21 00:04:00 -
[58] - Quote
Adelphie wrote:Thinking back - It was a thread made by you where I saw the moon goo stealing idea. Props.
I like the farm analogy - The problem is that CCP sometimes think take it too literally, and think that to make a field more fertile you have to spread it with ****.
I expect a fancy EVE banner or T-shirt with this on it within the hour.
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Rer Eirikr
SniggWaffe
110
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Posted - 2012.06.21 00:17:00 -
[59] - Quote
Malph either read the goddamn thread or STFU. Now I'm getting irritated because you're just putting us off track for no reason. |
Rer Eirikr
SniggWaffe
111
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Posted - 2012.06.21 00:26:00 -
[60] - Quote
Malphilos wrote:Rer Eirikr wrote:Malph either read the goddamn thread or STFU. Now I'm getting irritated because you're just putting us off track for no reason. Sorry, I'm less than impressed by "lets make the alternative suck so we can have more low level targets" as an important discussion. And that's been the point all along.
I refer you to the now 10s of pages where we discuss the importance of changing Null Sec Industry to promote a more active Industrial Core thus fueling the "Farms and Fields" mentality. The thought process behind nerfing L4s is to make NullSec pilots come back to Null to make their ISK, rather than the extremely easy process of setting up a L4 alt and just letting the cash roll in with no PvP environment being fostered. |
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Rer Eirikr
SniggWaffe
111
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Posted - 2012.06.21 00:39:00 -
[61] - Quote
Adelphie wrote:It's a shame that this isn't on page 1.
Its your thread... You could even post highlight pages. |
Rer Eirikr
SniggWaffe
112
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Posted - 2012.06.21 07:03:00 -
[62] - Quote
Malcanis wrote:Ashera Yune wrote:NAPFEST. You need to end it to make Nullsec Vibrant again. And all the Amarr NPC corps should wardec the Minmatar NPC corps amirite?
Ladies and Gentlemen, Malcanis has entered the building.
Take it away Master of the Good Post. |
Rer Eirikr
SniggWaffe
116
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Posted - 2012.06.25 18:58:00 -
[63] - Quote
Ah.. I see this thread is still going.
I left around page 23 where we were having legit discussions about NullSec.... I see there's been 30 more pages since then.
Kimmi or Zim, worth reading? |
Rer Eirikr
SniggWaffe
126
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Posted - 2012.06.29 21:45:00 -
[64] - Quote
Honestly starting a new thread with a strong first page of information is not necessarily a bad idea. On other EVE forums we do this all the time to prevent the exact issues you guys are noticing (posts going in circles, people not threading the thread to be informed, etc.) |
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